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Digital Literacy
Project Trailer
The Problem
The target group was refugees and asylum seekers in Germany with limited digital skills who are trying to establish an independent life in Germany. While facing the language barrier, lacking the digital skills needed for everyday life can sometimes be an even bigger obstacle, increasing their vulnerability.
My Role
I was assigned to design the whole module based on the already existing curriculum. I had to convert the material into structured, interactive content that was easy and engaging to work with. I wanted to create a programme that was not only something to consume, but something to “speak with” — a programme that invites and challenges learners at the same time, encouraging them to think and react, just like in a human conversation.
The organisation's mission is to prepare the younger generation, including children from the age of 6–7, for the digital future. As part of this programme, the target group was not solely refugees in Germany, but also socially vulnerable families who cannot afford regular digital education for their children. The NGO wanted to scale their general digital literacy course.
Having this strategy in mind, I focused on skills that learners could adapt quickly and apply in their everyday lives right away. The module was designed for blended learning. The curriculum followed a concrete semester agenda, including synchronous and asynchronous learning phases.
The learning activities were therefore designed to work across both environments, allowing the same content to support classroom discussions, individual practice, and self-paced learning. This also made it possible to gradually move from guided learning with a trainer towards more independent learning, while keeping the experience consistent across different formats.







