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Immersive Learning
Project Trailer
The Problem
This was a prototype where I presented a solution to a university based in Germany. As part of my consultancy to the university, I built an example of how immersive learning can be achievable with limited resources and tools. They knew that immersive learning experiences could elevate the performance of the students. They were motivated to find a way to imitate real-life experiences in an immersive learning environment, but didn’t know how to do so without spending high amounts with creative agencies.
My Role
I was assigned to consult the client in the first place. I knew, however, that simply telling them the options and listing possible ways would not serve much purpose, so I also proposed involving a prototype.
I had to find the most economical way, considering that the university’s budget was limited for such projects. I chose the built-in 3D tools in PowerPoint and taught them how they could convert those into videos. The disadvantage of this is that for a complete interactive walkthrough, they would still need 3D artist freelancers. I helped them understand how to recruit and hire such talent and which platforms to use with a limited budget.
This resulted in more choices for them. Using PowerPoint and a screen-recording manual approach did not require too much extra time. However, finding creative ways to transfer their ideas could be time-intensive, which is where they could involve 3D artists.
Depending on the topics, it is fairly manageable, but with more technical subjects, the complexity arises. So, with all the options and limitations, the university was able to take advantage of the free built-in PowerPoint tools, and if they needed a higher-level output, they were still able to manage with a low budget by accessing the right freelancers.



